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The Punk Rock Princess -Edinburgh/Scotland/Malta 

 jadinealexandraarnold@gmail.com

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How Awesome Was Your Childhood Board Games?!

May 10, 2016

If you remember these board games you childhood was amazing!

 

Candy Land

A simple racing board game currently published by Hasbro. The game requires no reading and minimal counting skills, making it suitable for young children. (Wiki)

BUY IT

Sorry

Slide, collide, and score to win the game of Sorry! Draw cards to see how far you get to move one of your pawns on the board. If you land on a Slide you can zip to the end and bump your opponents' pawns - or your own! Jump over pawns, hide in your Safety zone, and get powers with the 2 power-up tokens. (Amazon)

 

BUY IT

Mouse Trap

A board game first published by Ideal in 1963 for 2 to 4 players. The game was one of the first mass-produced, three-dimensional board games.[1] Over the course of the game, players at first cooperate to build a working Rube Goldberg-like mouse trap. Once the mouse trap has been built, players turn against each other, attempting to trap opponents' mouse-shaped game pieces. (Wiki)

 BUY IT

M.A.S.H

 Not really a board....game but still

A two-player paper-and-pencil game, commonly played by preteens intended to predict one's future. The name is an abbreviation of "Mansion, Apartment, Shack/Street/Shed/Sewers, and House".[1] The game can be expanded to "DMASH" (the D standing for Dome) or "MASHO" (O standing for outhouse or Ottoman)

The game revolves around a set of headings or categories, such as, who player 1 will be married to, how many kids they will have, the car they will drive, what pets they will have, their job, and yearly income. (Wiki)

HOW TO PLAY

Risk

A strategy board game produced by Parker Brothers (now a division of Hasbro). Winning Moves also makes a classic 1959 version. It was invented by French film director Albert Lamorisse and originally released in 1957 as La Conquête du Monde ("The Conquest of the World") in France. It was later bought by Parker Brothers and released in 1959 with some modifications to the rules as Risk: The Continental Game, then as Risk: The Game of Global Domination. (Wiki)

 

BUY IT

UNO

An American card game that is played with a specially printed deck (see Mau Mau for an almost identical game played with normal playing cards). The game was originally developed in 1971 by Merle Robbins in Reading, Ohio, a suburb of Cincinnati. It has been a Mattel brand since 1992. The game's general principles put it into the Crazy Eights family of card games.(Wiki)

 BUY IT

MAD Magazine Board Game

The "What-Me Worry?" game on the cover, is a board game produced by Parker Brothers in 1979. Gameplay is similar, but the goals and directions often opposite to, that of Monopoly; the object is for players to lose all of their money. Play proceeds to the first player's right and the first player is determined by a left-handed roll for the lowest number. The game includes cards, money, dice, and tokens, and the game board features Alfred E. Neuman and illustrations from Mad magazine. By design, no conclusive strategy exists for the game, since even if a player is winning, several spaces and cards direct players to exchange money or chairs with others, causing advantages to be lost instantly. (Wiki)

 

 

 BUY IT

Or

PLAY ONLINE

Hungry Hippos

A tabletop game made for 2–4 players, produced by Hasbro, under the brand of its subsidiary, Milton Bradley. The idea for the game was published in 1967 by toy inventor Fred Kroll and it was introduced in 1978. The objective of the game is for each player to collect as many marbles as possible with their 'hippo' (a toy hippo model). The game is marketed under the "Elefun and Friends" banner, along with Elefun, Mouse Trap and Gator Golf. The game was referenced in the 2010 Disney Pixar movie, Toy Story 3. (Wiki)

 

 

 BUY IT

Guess Who?!

a two-player guessing game created by Ora and Theo Coster, also known as Theora Design, that was first manufactured by Milton Bradley in 1979. It was first brought to the UK by Jack Barr Sr in 1982.

 

 

BUY IT

 

Operation

a battery-operated game of physical skill that tests players' hand-eye coordination and fine motor skills. The game's prototype was invented in 1964 by John Spinello, a University of Illinois industrial design student at the time, who sold his rights to the game to Milton Bradley for a sum of USD $500 and the promise of a job upon graduation.[1] Initially produced by Milton Bradley in 1965, Operation is currently made by Hasbro, with an estimated franchise worth of USD $40 million (Wiki)