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How Awesome Was Your Childhood Board Games?!


If you remember these board games you childhood was amazing!

Candy Land

A simple racing board game currently published by Hasbro. The game requires no reading and minimal counting skills, making it suitable for young children. (Wiki)

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Sorry

Slide, collide, and score to win the game of Sorry! Draw cards to see how far you get to move one of your pawns on the board. If you land on a Slide you can zip to the end and bump your opponents' pawns - or your own! Jump over pawns, hide in your Safety zone, and get powers with the 2 power-up tokens. (Amazon)

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Mouse Trap

A board game first published by Ideal in 1963 for 2 to 4 players. The game was one of the first mass-produced, three-dimensional board games.[1] Over the course of the game, players at first cooperate to build a working Rube Goldberg-like mouse trap. Once the mouse trap has been built, players turn against each other, attempting to trap opponents' mouse-shaped game pieces. (Wiki)

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M.A.S.H

Not really a board....game but still

A two-player paper-and-pencil game, commonly played by preteens intended to predict one's future. The name is an abbreviation of "Mansion, Apartment, Shack/Street/Shed/Sewers, and House".[1] The game can be expanded to "DMASH" (the D standing for Dome) or "MASHO" (O standing for outhouse or Ottoman)

The game revolves around a set of headings or categories, such as, who player 1 will be married to, how many kids they will have, the car they will drive, what pets they will have, their job, and yearly income. (Wiki)

HOW TO PLAY

Risk

A strategy board game produced by Parker Brothers (now a division of Hasbro). Winning Moves also makes a classic 1959 version. It was invented by French film director Albert Lamorisse and originally released in 1957 as La Conquête du Monde ("The Conquest of the World") in France. It was later bought by Parker Brothers and released in 1959 with some modifications to the rules as Risk: The Continental Game, then as Risk: The Game of Global Domination. (Wiki)

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UNO

An American card game that is played with a specially printed deck (see Mau Mau for an almost identical game played with normal playing cards). The game was originally developed in 1971 by Merle Robbins in Reading, Ohio, a suburb of Cincinnati. It has been a Mattel brand since 1992. The game's general principles put it into the Crazy Eights family of card games.(Wiki)

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MAD Magazine Board Game

The "What-Me Worry?" game on the cover, is a board game produced by Parker Brothers in 1979. Gameplay is similar, but the goals and directions often opposite to, that of Monopoly; the object is for players to lose all of their money. Play proceeds to the first player's right and the first player is determined by a left-handed roll for the lowest number. The game includes cards, money, dice, and tokens, and the game board features Alfred E. Neuman and illustrations from Mad magazine. By design, no conclusive strategy exists for the game, since even if a player is winning, several spaces and cards direct players to exchange money or chairs with others, causing advantages to be lost instantly. (Wiki)

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Or

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Hungry Hippos

A tabletop game made for 2–4 players, produced by Hasbro, under the brand of its subsidiary, Milton Bradley. The idea for the game was published in 1967 by toy inventor Fred Kroll and it was introduced in 1978. The objective of the game is for each player to collect as many marbles as possible with their 'hippo' (a toy hippo model). The game is marketed under the "Elefun and Friends" banner, along with Elefun, Mouse Trap and Gator Golf. The game was referenced in the 2010 Disney Pixar movie, Toy Story 3. (Wiki)

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Guess Who?!

a two-player guessing game created by Ora and Theo Coster, also known as Theora Design, that was first manufactured by Milton Bradley in 1979. It was first brought to the UK by Jack Barr Sr in 1982.

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Operation

a battery-operated game of physical skill that tests players' hand-eye coordination and fine motor skills. The game's prototype was invented in 1964 by John Spinello, a University of Illinois industrial design student at the time, who sold his rights to the game to Milton Bradley for a sum of USD $500 and the promise of a job upon graduation.[1] Initially produced by Milton Bradley in 1965, Operation is currently made by Hasbro, with an estimated franchise worth of USD $40 million (Wiki)

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Game of Life

Do you have what it takes to win The Game of Life? Choose the life you want! Go to college, have kids, or see what happens when unexpected twists change the game. At the end of the game everyone pays their debts and adds up their wealth.(Wiki)

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Trivial Pursuit

A board game in which winning is determined by a player's ability to answer general knowledge and popular culture questions. The game was created in December 1979 in Montreal, Quebec, by Canadian Chris Haney, a photo editor for Montreal's The Gazette, and Scott Abbott, a sports editor for The Canadian Press. After finding pieces of their Scrabble game missing, they decided to create their own game.[1] With the help of John Haney and Ed Werner, they completed development of the game, which was released in 1982. (Wiki)

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Snakes and Ladders

an ancient Indian board game regarded today as a worldwide classic.[1] It is played between two or more players on a gameboard having numbered, gridded squares. A number of "ladders" and "snakes" are pictured on the board, each connecting two specific board squares. The object of the game is to navigate one's game piece, according to die rolls, from the start (bottom square) to the finish (top square), helped or hindered by ladders and snakes respectively. (Wiki)

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Battleships

(Also Battleships or Sea Battle[1]) is a guessing game for two players. It is known worldwide as a pencil and paper game which dates from World War I. It was published by various companies as a pad-and-pencil game in the 1930s, and was released as a plastic board game by Milton Bradley in 1967.(Wiki)

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Cluedo

Is a murder mystery game for three to six players, devised by Anthony E. Pratt from Birmingham, England, and currently published by the American game and toy company Hasbro. The object of the game is to determine who murdered the game's victim ("Dr. Black" in the UK version and "Mr. Boddy" in North American versions), where the crime took place, and which weapon was used. Each player assumes the role of one of the six suspects, and attempts to deduce the correct answer by strategically moving around a game board representing the rooms of a mansion and collecting clues about the circumstances of the murder from the other players. (Wiki)

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Rockm Robots Sockm

is a popular two-player action toy and game, designed by Marvin Glass and Associates and was first manufactured by Marx toy company in 1964. It features two dueling robot boxers mechanically manipulated by the players, and the game is won when one player knocks the head off of the opposed. The 2000s version of the game by Mattel features physically smaller robots. (Wiki)

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Pac Man

is a board game that was released in 1982. It was released due to the popularity of Pac-Man at the time. The game is played very similar to the Pac-Man video game. It allows four players to play at the same time. The game is very simple such as eating Pac-Dots. Once the player has eaten a Power-Pellet, they have the ability to chomp a ghost and send him back to the ghost pen. Afterwards, the player will earn 2 scoring dots from another player. If an opponent uses a Ghost piece and touches another player's square, they lose two dots and retreat to the starting square. To win, a player must score more dots than their opponent. (Wikia)

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Copyright © 2012 - 2020 by Jadine Arnold

The Punk Rock Princess -Edinburgh/Scotland/Malta 

 jadinealexandraarnold@gmail.com